Like it or hate it, modern shooters always seem to be defined by a fast time to kill (TTK), starting with the infamous Call of Duty series and even moving into Halo 5’s Breakout mode. But this E3, Respawn teased a bit of work-in-progress footage from Titanfall 2, and I was a big fan of the first one. One of the most interesting things about Titanfall is how it twists the idea of TTK through the relationship between pilots and titans. From what we’ve seen so far, it seems like the sequel is committed to exploring this connection even futher.
Like most of the gaming world, I was super excited about the first Watch Dogs. Well… it didn’t turn out to be a masterpiece, and I fully expected Ubisoft to drop the IP. Imagine how surprised I was when they announced Watch Dogs 2 before even trying to do anything about their bad reputation. But I want to get off the Ubisoft hate train and look for the silver lining. From what we know so far, Watch Dogs 2 starts off with a new character in a new setting, and I honestly think that they’re moving on the right track considering the prequel’s mistakes.