Kai-Lin’s thesis work revolves around the use of Dynamic Frame Rate (DFR) in digital cinema. He is exploring how audiences perceive the use of high and low framerates on objects that are moving across the screen quickly.
The Halo series has always held a special place in my heart. Halo 2 always makes my top 3 favorite games of all time. But ever since Bungie left, things haven’t quite been the same. It’s hard to really put your finger on it, especially since the new Halos look so beautiful and amazing. They’re certainly great games in their own right, but while I was playing Halo 5: Guardians, I realized what felt so different: the weapons.
Join media critic Anita Sarkeesian at the Entrepreneurial Game Studio as she discusses sexism in gaming, ranging from the portrayal of female characters in popular video games, to the culture of harassing and excluding women from gaming communities, particularly online. Sarkeesian’s talk also includes examples of games and communities that do get it right, and what we can learn from missteps and successes alike.
Now that Li-Ming has been out for a little over a week and I’ve had plenty of time with her, I can confidently say that she is not only awesome, but a great addition to the roster. She’s mobile but fragile, powerful but unwieldy, and long-ranged but difficult. Heroes of the Storm needed a true skill-based mage like Li-Ming (looking at you, faceroll Kael’thas players). But as much as I love her, she’s still got problems that need fixing. Li-Ming is inevitably going to get nerfed, and I really hope it happens the right way.
Last week, Hearthstone announced that it would be introducing formats into the game. Standard format includes all basic cards and expansions released in the past two years, while Wild is anything goes. These formats might finally shake up the pay-to-win system that Hearthstone has become infamous for, but there are also plenty of implications down the road that we might not be able to see yet.