HTC Vive

by Victoria Stewart IDM-362:Interactive App Design II The Overview This project was created for IDM 362. The goal was become acquainted with Xcode. My original concept came from my place of work, for which I wanted to create an easily updatable menu for our selection of virtual reality experiences. The …

Bucket List

by Erin Wiegman IDM-362:Interactive App Design II The Overview In just 10 weeks, I created “Bucket List,” a native mobile application built with Xcode and Swift. Users can add to and customize goals on their bucket list and easily check them off. I love making to-do lists and checking off tasks, so …

uTip Calculator

by Corey Hensley IDM-362:Interactive App Design II The Overview Before tackling this project, I had never touched Xocde, which is an integrated development environment for mac operating systems, and contains software development tools developed by Apple for developing application software for apple devices. After learning how to make mobile web …

Bucket List

Designer/Developer: Erin Michelle The Challenge When I was younger, my friends and I had an email chain where we would add our own goals to a "master" bucket list which we all shared. Since I was only a kid I didn't think of the typical bucket list goals – skydiving, …

Quote of the Day

Designer/Developer: Seamus Donaldson Background “Quote of the Day” is a concept I came up with for my Interactive App Design course. Since this was my first time experimenting with apples integrated development environment, XCode, I knew I wanted to create something simple so that I could focus on learning the …

Landmark

Designer/Developer: Kristen Rehm An Overview Simply put, Landmark is a travel companion application. But it’s also much more than that. The idea for Landmark originated as an AR application – one where a user could pick up 3D collectables once they’re at a physical tourist attraction. However, time (and knowledge) …

Souvinear

The Team Jake Bender Tori Stewart Kristen Rehm Anisa Sloan Kam Kutz Kaitlyn Nunez It’s hard to introduce a project like Souvinear, especially when talking about where the idea for the app stems from. In it’s original incarnation, Souvinear came from two unrelated concepts for projects in our IDM workshop. …

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