Clink

Overview Clink is an app designed to help new drinkers find cocktails to try at the bar. Our team of 5 created it as our UX design senior capstone project. It was inspired from a shared struggle of never knowing what to order when we’d go out. Timeline: 9 months …

SafePlate

SafePlate Mobile App Dining with Dietary Restrictions Made Easy Overview In a 24-week project, we revolutionized shared dining experiences with intuitive Who/What/Where search functionality, trustworthy dietary restriction details, and personalized restaurant suggestions for every group. SafePlate, our user-friendly mobile app, also fosters social connections through dining buddies and offers clear …

Facets

Overview Facets isn’t your typical dating app—it’s a platform committed to showcasing how people shine, challenging traditional dating app norms. Users can invite friends to contribute to their profiles, offering a multifaceted view of their personality. This fosters richer connections and, coupled with our daily profile limit and rejection-free model, …

Freshly

The Overview Freshly is a mobile app that helps young adults reduce their food waste by keeping track of their foods’ freshness, giving waste-free recipes, and teaching users about their food and its impact through simply scanning their grocery receipt. The Context and Challenge Timeline: 6 months (September 2023 – …

Momentum

The Team Project Manager: Benjamin Moon UX Lead: Lianna Wang Design Lead: Preeti Shenoy IXD Lead: Clay Logsdon Content Lead: Lauren Lee Project Introduction Momentum is a social productivity app that utilizes the power of photo sharing and community engagement to motivate users in accomplishing tasks and achieving their goals. …

Wallflower

Overview Wallflower is an app by and for people who struggle with feelings of social anxiety. Our story began when our own Kara Butler felt anxious at a public event. With no-one to talk to, she turned to her phone, but the app store let her down, too. Every feature …

MoodSense

OVERVIEW Using Figma Prototype to create an apple watch interface that identifies people’s moods, gives personalized activities to promote self-improvement, and allows users to send encouragement to their friends. The app theoretically would connect to a smart ring that tracks user health data to make mood predictions. PROBLEM Typical mood …

Atom

Atom Case Study Atom is a habit-tracking application that aims to use social connections to help people stay on track of habits and goals in their lives. This application was built over six months. Its development featured four main phases: initial research, application flow, user testing, and final building and …

Payback

Context & Challenge Background Payback is a new app designed to help you manage expenses between your friend group and easily keep track of group payment at the palm of your hand. Our app integrates a bill splitting feature that does the work for you when it comes to shared …

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