DIGM




Activision: VFX Art Intern

Category : ANIM, GMAP, Jobs February 3, 2013
Location: Woodland Hills, CA

Neversoft Entertainment, located in Woodland Hills, CA, is currently seeking a paid Visual Effects Artist Intern to work on our new FPS. If you can build and texture awe inspiring effects, and have a passion for creating game art, then we are looking for you.

Requirements:

  • Use internal VFX editing tools to create high quality effects that fulfill the  equirements of the game’s functional, art and technical/performance specifications.
  • Use 3D packages such as Maya and/or 3D Studio Max to create high quality 3D art assets that augment those effects as needed.
  • Work closely with Game Designers and Programmers to create top-quality video games.
  • Understand the requirements and constraints of the game design, engine and platform.
  • Ability to relocate to the L.A. area for 3-6 mos.

Qualifications:

  • Visual Effects authoring experience with one or more existing effects editing solutions.
  • Ability to author texture source from scratch or photo/video reference, and create looping texture sets through use of Photoshop and After Effects
  • Understanding of compositing techniques.
  • Maya and/or 3D Studio Max experience
  • Understanding of shading and lighting techniques for real-time 3D characters and environments
  • Team player & strong communicator
  • Self-motivated with a strong artistic vision that allows you to complete tasks without supervision
  • Strong interest in and general knowledge of video games

How to Apply:

  • Apply online at: http://www.neversoft.com/careers.html (select VFX Artist Intern”)
  • Provide samples of prior work including: screenshots, textures, level meshes, and/or playable samples of your best work.

Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.

Job posting: http://www.techcareers.com/job.asp?id=63829916&aff=6F3F2FA0-9086-47B2-BF92-5E236FA388D5

Assistant Professor (tenure track) – Digital Media

Category : GMAP, Jobs December 5, 2012
Drexel University seeks applications for a full time tenure-track faculty position available in its Drexel Game Design Program, a collaborative effort between the Digital Media Program in the Antoinette Westphal College of Media Arts & Design and the Computer Science Department in the College of Engineering. The start date for the anticipated position is September 1, 2013.

The successful candidate should hold a Ph.D. in a related field with a demonstrated body of accomplishments in game design and/or game research. Industry experience in game development and production is a plus. We are seeking candidates with backgrounds in either Digital Media or Computer Science, who have in-depth knowledge and skills in game related areas including, but not limited to, game design, game studies, mobile games and/or game production. It is expected that the successful candidate will pursue research through scholarship and/or creative works, either funded through government agencies or through industry, and will have the ability to collaborate across Drexel schools and colleges. Further responsibilities include teaching and advising students at the undergraduate and graduate levels, and service at the college and university levels.

Review of applications will begin January 1, 2013 and continue until the position is filled. All applications must be submitted though DrexelJobs.com. Completed on-line application materials must include a letter of application including an email address; a curriculum vitae; a one-page document listing the names, titles, addresses, and telephone numbers of three references; a one-page teaching philosophy document; and a one-page document describing creative work and/or research strategy.

Drexel University is a comprehensive research university ranked among the top 100 in the nation. With approximately 25,000 students, Drexel is one of America’s 15 largest private universities. Located in Philadelphia, one of the nation’s most vibrant cultural centers, Drexel’s unique co-operative education and commitment to experiential learning has earned it a number 3 ranking from U.S. News & World Report, as a “School to Watch for in 2012.”

The Digital Media Program has been ranked in the top 10 programs to study video game design by Gamepro Media and the Princeton Review. It is housed in Drexel’s Antoinette Westphal College of Media Arts & Design, one of the Universities’ 12 schools and colleges. The Westphal College offers sixteen undergraduate and five graduate programs in media, design and the performing arts, a number of which are nationally ranked, to over 2,100 students. Programs are taught in small studio settings, featuring hands-on learning and an award-winning faculty of industry practitioners who emphasize the use of the latest technologies. For more information about the College or the Digital Media Program please visit http://www.drexel.edu/westphal andhttp://digm.drexel.edu.

Drexel University is an Equal Opportunity/Affirmative Action Employer. The Digital Media Program is especially interested in qualified candidates who can contribute to the diversity and excellence of our academic community.

Blizzard: Technical Director Intern

Category : GMAP, Jobs November 2, 2012
Location: : Irvine, California

Blizzard Entertainment’s cinematics technical directing team is looking for technical director interns for summer 2013. The ideal applicant will have a strong understanding of CG/VFX production processes, excellent programming skills, and the ability to work closely with artists and engineers to recognize the shared vision and see it through from concept to completion.

Depending on the applicant’s areas of expertise and the technical directing team’s needs, technical director interns may be involved with artist support or production troubleshooting as well as the development of tools and workflows. A passion for CG/VFX, gaming, and technical problem-solving is essential for success. Candidates must be able to develop and debug in Python, have a strong working knowledge of CG principles, and have a strong interest in production and development principles.

Level Requirements

  • Currently pursuing a degree (Bachelor’s, Master’s, or PhD) and planning to return to school following the internship
  • Passion for Blizzard Entertainment games and CGI/VFX movie making
  • Demonstrated CG or VFX experience (personal or professional)
  • Experience developing and debugging in Python
  • Strong familiarity with Maya
  • Understanding of data structures and algorithms
  • Strong knowledge of CG principles

Recommended Talents

  • Majoring in a related field (computer science, computer engineering, mathematics, etc.) with an emphasis on CGI
  • Familiarity with game or graphics engine development
  • Knowledge of one or more of the following fields: shaders, animation, networking, physics, Max/Maya plugins, and content pipeline tools

 

Quest Items

  • Resume
  • Cover Letter

Applications that do not include all required application materials will not be considered. Please review your application materials carefully before submitting. We cannot change or update your materials once you have submitted your application.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Job post here: http://us.blizzard.com/en-us/company/careers/posting.html?id=12000DO