DIGM




Life at thatgamecompany

Category : GMAP, Jobs May 22, 2013

“thatgamecompany” is an award winning game developer that sees games as an entertainment medium, not just a software product. We design and develop artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment.

By shifting our perspective on what it means to create a game, TGC aims to create an environment in which video game developers can come together to create truly great and innovative games. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

All positions offer an industry competitive package of salary and benefits and are on-site in our office located in Santa Monica, California – neighboring Riot Games and Naughty Dog. We are funded by Benchmark Capital and are looking to grow our company. If you’re looking to make a meaningful contribution to our mission, please apply at http://thatgamecompany.com/company/jobs/.

Riot Games: Internships (Application due TODAY)

Category : GMAP, Jobs March 15, 2013

Location: Santa Monica or St. Louis

We’re looking for a few great interns for the summer of 2013. If you’re an ambitious undergrad or grad student who shares our passion for games (especially League of Legends) and are eager to get into scrapes with challenging work, think about spending your summer with us.

Interns will join a specific team (see below for the list of teams that would like to host interns this summer). Each hosting team will supply its interns with meaty projects, honest mentorship and lots of opportunity to get to know Riot Games overall. Interns will playtest new champions and features, gain first-hand experience serving on the front lines of player support, attend leadership seminars and industry education via Riot U, and enjoy events with the rest of Riot including Show and TellRiot Rumble, LoL skills training and early new movie screenings.

Read on for info on available internships, deets on how to apply and answers to frequently asked questions.

HOW TO APPLY:

The application deadline for summer 2013 internships is March 15. Applications received after this date won’t be eligible for a summer 2013 internship, though we occasionally have one or two internships available at other times of the year.

Check out the internships below to learn more and apply . Before you apply, we’d encourage you to read through this page for helpful information that’ll increase your chances at landing one of the few internship spots we’ll have available this summer.

Every application must include a cover letter and your resume. In your application pitch, share why you’re interested in Riot, what you want to learn and what we can learn from you. Help us understand why you’re right for the team that you’re interested in by sharing what you’ve done that’s truly above and beyond and how that may relate to a specific internship opportunity.  For example, if you’re an artist, slay us with your killer portfolio. If you’re an engineer, show us code you wrote from that project that got you the A+. If you see Game Design in your future, maybe a carefully crafted, well-argued analysis of a current League of Legends design challenge is the way to our hearts. There are 99 ways to impress us, but an average pitch ain’t one.

We recognize that a great internship application takes time and effort, so we promise to return the favor of your effort with a response within a month.

Job posting and FAQ here: http://www.riotgames.com/internships

Activision: VFX Art Intern

Category : ANIM, GMAP, Jobs February 3, 2013
Location: Woodland Hills, CA

Neversoft Entertainment, located in Woodland Hills, CA, is currently seeking a paid Visual Effects Artist Intern to work on our new FPS. If you can build and texture awe inspiring effects, and have a passion for creating game art, then we are looking for you.

Requirements:

  • Use internal VFX editing tools to create high quality effects that fulfill the  equirements of the game’s functional, art and technical/performance specifications.
  • Use 3D packages such as Maya and/or 3D Studio Max to create high quality 3D art assets that augment those effects as needed.
  • Work closely with Game Designers and Programmers to create top-quality video games.
  • Understand the requirements and constraints of the game design, engine and platform.
  • Ability to relocate to the L.A. area for 3-6 mos.

Qualifications:

  • Visual Effects authoring experience with one or more existing effects editing solutions.
  • Ability to author texture source from scratch or photo/video reference, and create looping texture sets through use of Photoshop and After Effects
  • Understanding of compositing techniques.
  • Maya and/or 3D Studio Max experience
  • Understanding of shading and lighting techniques for real-time 3D characters and environments
  • Team player & strong communicator
  • Self-motivated with a strong artistic vision that allows you to complete tasks without supervision
  • Strong interest in and general knowledge of video games

How to Apply:

  • Apply online at: http://www.neversoft.com/careers.html (select VFX Artist Intern”)
  • Provide samples of prior work including: screenshots, textures, level meshes, and/or playable samples of your best work.

Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.

Job posting: http://www.techcareers.com/job.asp?id=63829916&aff=6F3F2FA0-9086-47B2-BF92-5E236FA388D5