Everybody Hurts: Design for Kindness

We all want interfaces that feel human—where the content is friendly and the interactions flow right along. But being human isn’t just about being breezy. Every user who interacts with your site comes there with personal histories—with pain and problems, with past traumas or present crises. How can we take …

Success or Nap: An Introvert’s Dilemma

Open office plans, brainstorming sessions, presentations to stakeholders. The modern day work environment is made for extroverts. Studies show that louder people are perceived as smarter, more likable, and better leaders. So how does an introvert get her subdued voice heard amongst the outgoing loudmouths without having to become one …

Leading Interactive Expeditions

One approach to guiding storytelling projects through the interactive wilderness. Ed Selego and Eric Cade Schoenborn are Phenomenal Experience Agency, a Miami based experiential design studio specializing in immersive, interactive environments. Eric Cade Schoenborn is a Miami-based artist who blends technology, art and collaboration for fun and social change. His …

Helvetica: A documentary by Gary Hustwit

Helvetica is a feature-length independent film about typography, graphic design and global visual culture. It looks at the proliferation of one typeface (which celebrated its 50th birthday in 2007) as part of a larger conversation about the way type affects our lives. The film is an exploration of urban spaces …

How to Stop Making S##t Nobody Cares About

Have you ever built something, launched it, and wondered…why isn’t anybody using it? If you had hopes of selling what you made, you might’ve invested a lot of time and money only to learn that nobody’s buying. It seems like startups and CEOs get all the glory, with piles of …

Storytelling with Data

How do I keep my audience engaged while I’m throwing huge piles of information at them? Storytelling is an art form and a science that has been practiced throughout human history. The core principles of storytelling haven’t changed, but people forget about the basic principles of character, time and setting …

So… What Do I Make?

Reports are in from Twitter, Medium, and the like: we can’t make full comps, use Photoshop, or even utter the phrase “visual design” anymore. What’s a designer to do? Has our role evaporated? Fear not: Dan Mall will help redefine the tasks of the modern day designer in light of …

Mind The Gap: Designing The Space Between Spaces w/Josh Clark

Learn to create web and app experiences that share control among multiple devices, designing not only for screens but for sensors. The technology is already here in our pockets, handbags, and living rooms. Learn how to use it right now. Josh Clark is a designer specializing in multi-device design, strategy, and user …

Incentives and Rewards in Interactive Experiences

Simple game dynamics can vastly improve the enjoyment, engagement, and content retention a visitor derives from an interactive media experience, whether it be a website, touchscreen or app. Still, “gamification” is widely misunderstood and misapplied. Employing game dynamics generally isn’t about creating a video game; it is about providing a …